We have fully entered the age of Downloadable Content (or DLC) for video and computer games. Developers can now continue to deliver on the story, give us new missions or maps to play on, new items and weapons, or even put armour on our horse. There is often a price to be paid for this content. Is it worth it?
categories: game, commentary, gaming, dlc
Having finished Assassin's Creed 2 today, I took a look at my games library, expecting to find a new title to play. Then an interesting epiphany struck me and here I am, writing what would seem to be a useless rant about the games industry at large today.
categories: splinter, cell, commentary, death, of, single, player, gaming, mgs, sandbox, story