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Basic, But of utmost importance, geometry tutorial. Plus Tips.

posted by Nicadeamas (more from this author)
Friday, January 22, 2010 - 10:18 pm (EST)

Okay, You can build some awesome stuff. And it can run well to.. But if you keep a single rule for your construction you can make your map run SOOOO much better and have SOOOO much more detail. And save yourself SOOO much time.

But there is another 3 bonus rules that help out a lot too.

categories: tutorial, source engine, mapping

 
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Advanced Texture Creation

posted by Nicadeamas (more from this author)
Thursday, December 3, 2009 - 2:23 pm (EST)

In this tutorial, we are going to make an advanced brick texture from basically nothing.

We will be using GIMP to create our texture.

I'm not going to explain everything about making a texture. I'm just covering how to create the image for your texture, and I'll show you how to make a normal map for it.  A normal map is a way of making your 2D texture look 3D and "bumpy" at the right angles, and with the right lighting.

categories: tutorial, texture, normal map, gimp

 
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