
“Resident Evil 4” and I have a complicated relationship. The first time I tried it in 200X (I don’t remember the precise year I first played it), I enjoyed it a great deal. I got into the second chapter then got angry at the game for turning into an escort mission and being unsure where to go. The second time I tried to play it was last year- I despised the game’s control scheme and couldn’t get past the opening fight against a town of the…
catagories: survival horror, resident evil, leon s. kennedy, ganados, el gigante, not a zombie, evil clergy, bond villain, cliche, hammy, overdone, quick time events, quick 180, gun, customization, stranger, not scary, awkward camera, silent hill, bad controls, atmosphere, game design
Bulletstorm has been generating a substantial stir among moral guardians and alarmists over violence in video games. There’s no doubt there is plenty of objectionable content in the game- mostly in the form of the sheer enormity of its violence across its eight hours of gameplay.
The game itself, however, hardly warrants the alarmism over sexual content as claimed by various news sources. The raunchy names for some of the “skillshots” such as “Rear…
catagories: game, reviews, censorship, media, frenzy, bulletstorm, xbox 360,guns