"Gimmie a Story, already!" - Commentary on gaming as a whole, particularly Single Player

posted by Kenny (more from this author)
Friday, May 7, 2010 - 11:05 pm (PDT)

Having finished Assassin's Creed 2 today, I took a look at my games library, expecting to find a new title to play. Then an interesting epiphany struck me and here I am, writing what would seem to be a useless rant about the games industry at large today.

These days I find that many of the games coming out lately are lacking in emotional involvement. There are many exceptions, don't get me wrong. Plot twists abound, cryptic riddles assault the player, intriguing him as to what's next.…

read the full article

catagories: commentary, death, of, single, player, gaming, mgs, sandbox, story, splinter, cell


Login


Log me on automatically each visit
Forum Login | Register

search

advanced search coming soon

highest rated

Splinter Cell: Conviction Review
Apr 30, 2010, by Kenny

"Gimmie a Story, already!" - Commentary on gaming as a whole, particularly Single Player
May 7, 2010, by Kenny

Where Are Our Games Going? Part 1: DLC
May 11, 2010, by vecima

most commented

Where Are Our Games Going? Part 1: DLC
May 11, 2010, by vecima
3 comments

How Much is Too Much? - Contextual Highlighting in Deus Ex: Human Revolution
Mar 21, 2011, by vecima
2 comments

Assassin's Creed: Revelations Review (360/PS3/PC)
Nov 30, 2011, by Kenny
2 comments

archive

2012 (all) 2011 (all) 2010 (all) 2009 (all)

category cloud

censorship single shadow of the colossus quick time events guns rpg overdone sandbox resident evil ecko not a zombie enhanced edition horseback media silent hill rss rap amazing of ancient dlc high definition schafer cut ps2 hammy leon s. kennedy stranger gray area atmosphere conspiracy colossi kings conviction marc stealth commentary deus ex ico el gigante quick 180 glitchy altiar ibn la ahad assassination revelations bond villain bobby riding the witcher 2 action fights xbox 360 christian gun kotick activision mgs tired crowdfunding death mature gaming frenzy ganados choice annualization outdated reviews paste sex cool impressions evil clergy templar cliche subscriptions mechanics fucking survival horror cell customization egotistical story crowdsourcing ps3 annoying website player bulletstorm kickstarter good yorda wheat but port graffiti nudity hookblade tim assassin's awkward camera sequel boss contextual highlighting allen bad controls splinter game design human revolution headfuck terrible assassins not scary game ezio auditore da firenze creed

categories

links