
There’s a lot to be said about “The Witcher 2”, from a deep and involved story set in an intricately detailed fantasy world to the polished gameplay and hefty combat. It’s not a perfect game, but the criticism that can be levelled at it does little to drive it from the spot at as one of my favorites. In this review I’ll point out the things that the game does really well, and which I’ve really enjoyed, as well as the things that stand out to me…
catagories: game, reviews, the witcher 2, sequel, assassins, kings, enhanced edition,story, xbox 360, port, assassination, conspiracy, quick time events, customization, action, rpg, mature, sex, nudity, stealth, choice, gray area
Back in 2001, a little known division within Sony’s Product Development Department spent four years developing an action-adventure game for the Playstation 2. This game was called “Ico,” and it broke new ground in many compelling ways with it’s uniquely designed puzzle gameplay, art style, and minimalist story. Sadly, this initial release did not sell very well in the US despite critical acclaim. Team Ico followed up this game in 2005 with “Shadow of the Colossus,”…
catagories: high definition, port, ps2, ps3, ico, shadow of the colossus, outdated, yorda, fucking, annoying, colossi, boss, fights, amazing