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Script Sounds.

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vecima

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Type 3
Type 3

Posts: 2409

Joined: Sun Jun 24, 2007 7:32 pm

Location: New Jersey

Post Fri Mar 07, 2008 1:48 pm

Re: Script Sounds.

oh... i've actually never done custom music in multiplayer maps.

actually... i've never even finished a multiplayer map. :t3lol:

umm... anyway, if you have an .mp3 you might be able to use ambient_generic. what env_soundscapes do is play multiple .wav files at defined time intervals, and defined decibles, looping forever.

sorry i misunderstood you, but if you search for something like custom music in hl2 deathmatch, you'll probably find something.
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DeathSpector

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Warrant Officer 1
Warrant Officer 1

Posts: 1076

Joined: Sun Feb 10, 2008 6:05 pm

Location: Kans City

Post Fri Mar 07, 2008 9:08 pm

Re: Script Sounds.

grrrrr!

What wrong with never finishing a map. *kicks at the dirt* :t3blkninjavanish:
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