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Been a while, huh?

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Kenny

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Post Thu Nov 10, 2016 5:03 am

Been a while, huh?

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Nicadeamas

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Post Sat Nov 12, 2016 11:08 pm

Re: Been a while, huh?

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It LIVES!!! :t3ncrazy:
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vecima

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Post Sun Nov 13, 2016 3:45 pm

Re: Been a while, huh?

Lookin' cool!
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Kenny

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Post Mon Nov 28, 2016 4:06 am

Re: Been a while, huh?

Nicadeamas wrote:.
It LIVES!!! :t3ncrazy:

IT'S ALIVE!!!!
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Nicadeamas

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Post Thu Dec 01, 2016 12:12 am

Re: Been a while, huh?

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lol.
And he's like
"dude, what is that guy shouting about?"
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Kenny

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Post Wed Dec 14, 2016 9:36 pm

Re: Been a while, huh?

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Image

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WIP, feel free to critique my lighting or anything else.
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Nicadeamas

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Post Thu Dec 15, 2016 8:20 pm

Re: Been a while, huh?

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Looking Good.
There is only two things that stand out to me.
1. The rail that the prison pods hang on. It looks a little big/thick. The only reason I say that is because in half life I'm always looking at the rail in the citadel thinking "dude that looks so unrealistically small to be holding this stuff."
2. The steel grating in the ceiling of this last picture. I would line the perimeter in a small brush to look like a support or something. What stands out to me is where the grate meets the wall in the center of the light beam. Looks off, thin, like paper.

I love your combine brushwork.
oh, 2nd picture, right side, white building. Why is it covered in a big shadow? Is the destroyed building to its right a model?
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vecima

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Post Fri Dec 16, 2016 7:30 pm

Re: Been a while, huh?

wow dude, nice screens!

I don't really have any critique to add, but it's awesome to see you're making progress.
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Kenny

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Post Mon Jan 16, 2017 10:42 pm

Re: Been a while, huh?

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Nicadeamas

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Post Tue Jan 17, 2017 3:38 am

Re: Been a while, huh?

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Something feels creepy.
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